aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ab aa aa aa aa aa aa ac ac
aa aa ac aa ab aa aa aa aa ad aa ab aa ae af ag
ac ac ah ac ad ac ac ai ac ac ad ac ae af af ag
af af aj aj ak al al am al al an ao ap aj aj ag
ag af aq ah ad ar al al al al aq ac ad ao aj ag
af af aj as ak al al al al al al al at au ar ag
af ag av ad ac aw al al al al al al an ac aw ag
af aq ad ae al al al al al al al ap ag ap aj ag
af ag an aw al al al al al al al ak ax ad aw ag
ag ag av ah aw ay al al al al av ac ac ae aj ag
af ag az aq ao ap al al al av ad aw aj al al ag
af ag al aq ad ac ao ax aA ab ae al al al al ag
ag ag ag ag az aq ac aa ad ae ag ag af ag ag ag
ag ag ag ag ag ag ag az az ag ag ag ag ag ag ag
ag ag ag ag ag ag ag ag ag ag ag ag ag ag ag ag
ag ag ag ag ag ag ag ag ag ag ag ag ag ag ag ag

:def
hero_bg=_raft

:a
pix hills/hills_n4.png
walk 0
:aa
pix hills/hills_n4.png
walk 0
:ab
pix hills/hills_n4_double.png
walk 0
:ac
pix water_hills/hills_s2_water.png
walk 0
:ad
pix hills/hills_center.png
walk 0
:ae
pix water_hills/hills_e2_water.png
walk 0
:af
pix water_hills/water.png
walk 0
:ag
pix water_hills/water.png
walk 1
:ah
pix water_hills/hills_e_w_water.png
walk 0
:ai
pix hills/mine_n.png
walk 1
Action
move mine1.txt 7 6
hero hero_s
:aj
pix water/water.png
walk 0
:ak
pix water_hills/hills_ns_water.png
walk 0
:al
pix water/water.png
walk 1
:am
pix water_hills/water_cave.png
walk 1
:an
pix water_hills/hills_w2_water.png
walk 0
:ao
pix water_hills/hills_n2_w_water.png
walk 0
:ap
pix water_hills/hills_n_double_water.png
walk 0
:aq
pix water_hills/hills_w_water.png
walk 0
:ar
pix water_hills/hills_e_double_water.png
walk 0
:as
pix water_hills/hills_n_water.png
walk 0
:at
pix water_hills/hills_n3_e_water.png
walk 0
:au
pix hills/hills_n_center.png
walk 0
:av
pix water_hills/hills_n2_e_double_water.png
walk 0
:aw
pix water_hills/hills_e_water.png
walk 0
:ax
pix water_hills/hills_n2_e_water.png
walk 0
:ay
pix water/water.png
walk 1
if var blue_gem_water_mine.txt_0 = 0
	addpix items/blue_gem.png
endif
Action
if var blue_gem_water_mine.txt_0 = 0
	if find "blue gem" a
		set blue_gem_water_mine.txt_0 1
		delpix items/blue_gem.png
	endif
endif
:az
pix water_hills/hills_s_water.png
walk 0
:aA
pix water_hills/hills_n3_water.png
walk 0
